![]() Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. In days long past, there existed an occult and arcane art known as black magic-a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Mastery of the Thaumaturge class requires knowing the right time to switch between Umbral Ice and Astral Fire. Later levels allow Thaumaturges to stack Astral Fire and Umbral Ice up to three times. Both halve the MP cost and potency of spells of the opposing element, but casting these spells removes the status. ![]() Astral Fire doubles the potency of fire spells, but also doubles their MP cost and halts MP recovery. Thaumaturges can augment their spells further via the status effects Astral Fire and Umbral Ice. ![]() They are considered magical ranged DPS for the purpose of party roles. Thaumaturges are powerful spellcasters adept with the three primary elements of fire, ice and lightning. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within whose hallowed halls are said to reside powers of life, death, and the beyond. To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium-a natural stone imbued with magical properties. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection. In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction.
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